A Double Feature, Carved from Brindlewood
The mission is never over, but it has been on hiatus since my last update, and the stars are not yet right for its return. In the meantime, two background projects of mine have come to fruition. I'm a big fan of the Carved From Brindlewood framework developed by Jason Cordova and featured in several games published by The Gauntlet. If you're not familiar with them, Carved From Brindlewood games are emergent investigation games where mysteries don't have predetermined solutions. Instead, each scenario provides lists of NPCs, locations, potential dangers, and clues the GM can insert anywhere the players go looking. When the players gather enough clues, they form a theory of what's going on and roll dice to see if they're correct, which gets easier the more clues they incorporate. I wasn't sure I'd like it the first time I played it, but once we got to theorizing, my brain lit up just the same as when I figure out any trad mystery. Which is why I've been w...